Bone Voyage - Xbox Gamecamp Asia 2024
Bone Voyage is a prototype for a 2.5D puzzle platformer with modifiable body parts that allow it to explore the world in unique ways in a humorous rendition of hell. Players can:
- Swap between different body parts to move in unique ways
- Solve platforming puzzles with different combinations of the character
- Explore beautiful environments with humorous characters from Hindu & Buddhist mythology
The game was one of the 4 selections from India for Xbox’s Game Camp Asia 2024 program. It was developed in 3 months using Unity 3D by a team of 6 college students. The creators involved in the project and their primary roles were:
- Aarya Hemang Parekh - Programming, Level Mechanics
- Anuj Debnath - Production, UI/UX
- Karthic Chandran E - Level Design
- Khevan Thanki - 3D Environment Design
- Mily Manohar - 3D Character Design
- Sangeeth GS - Programming, Character Movement
The game was also featured in The Times of India. The game’s playable demo can be found here: https://khevant.itch.io/bone-voyage
Gameplay Screenshots
Behind The Scenes:
Since the beginning of our group’s application to Xbox, I served as the main communication channel and team lead. The game’s ideation and design were a collaborative process where each member worked together under the mentorship of Xhavar Strothers from Xbox.
My primary role was that of Environmental Design, and I was responsible for all the low-poly style, modular environment assets and procedural textures using Blender and Unity.